Calling it done for now. May revisit some parts later. Goal was to make everything from scratch and run it through two different workflows to get better at them. Modeled/textured/shaded every aspect. One being Painter > Maya > Mash Network and Xgen, and the other through good ol Zbrush > Maya. Snails, vegetation, plants were sculpted/painted in Painter, while the Mushrooms were sculpted/painted in Zbrush. Rendered using Arnold GPU.